Sunday, November 15, 2020

Game Production - Pumpkin Exercise

 

In this lesson, we had an introduction on Zbrush- we got given a run down on the functions of the program, the interface and how to make a simple sculpt, such as a pumpkin. I’d used Zbrush loosely prior but this was my first time sculpting from scratch so it was slightly tricky getting to grips with manoeuvring around the program.

 


Sculpting the base of the pumpkin was fairly easy to understand and it was definitely a good exercise to do as practice. It just solidified the basics of using Zbrush well. When it came to adding more details and keeping things neat, I tried my best not to over-complicate things so my pumpkin stayed fairly stylized and simplistic- probably the right way to go about it.


 

With this I now know how to approach sculpting things in future, especially in regards to my backyard project. I do think I’ll need to play around with Zbrush more and do practice sculpts in my own time just so I’m not lost in where to start whenever I’m faced with a proper task.


No comments:

Post a Comment

Traditional Art - Aircraft Study #12

  My aircraft thumbnail sketches were created with the aim to sort out composition. The aircraft I’d chosen to draw was quite small in size ...